示例图来源:바스 · CC BY 4.0

心得与说明

怎么填变量:[蓝色水滴史莱姆吉祥物] 换成别的小怪物,如"火焰小精灵""蘑菇宝宝""云朵小羊",颜色和高光描述要跟着改(火焰写"橙红渐变、黄色内焰");[复古 RPG 收集怪物精灵] 可以换成"16-bit 平台跳跃游戏敌人"。做一套怪物图鉴时,保留"描边、眼睛、腮红、高光"这些写法,风格会很统一。

示例图是白底正中的一只蓝色像素史莱姆:顶部一颗小水珠,深蓝描边,两只大眼睛带白色方块高光,粉色腮红和张嘴笑,额头左上一块大白高光,像素块清晰。

常见问题:

  • 像素感不够、像矢量图:加"低分辨率 32×32 像素,放大显示,无抗锯齿"。
  • 背景不纯白:强调"纯白背景,无阴影"。
  • 要透明底:生成后抠图,或在 API 中请求透明背景。

适合:RPG / 休闲游戏怪物素材、社交头像、贴纸与表情包、像素周边。

英文原版

text
Create a centered 2D pixel-art game sprite of one cute {argument name="creature type" default="blue water slime mascot"} on a plain white background. The character is a glossy round teardrop-shaped blob with a small narrow neck and a tiny bubble-like droplet on top, using bright aqua and cyan body colors with a dark royal-blue pixel outline. Make it kawaii and cheerful: exactly 2 large oval dark-blue eyes with white square highlights, 2 pink square blush patches on the cheeks, and 1 small open smiling mouth with a dark outline and pink tongue. Add chunky pixelated shine effects: 1 large white shine patch on the upper-left forehead, 1 small white dot near the center-left face, 1 small bright highlight on the right side, and soft lighter-cyan rim highlights along the lower edge and sides. Use crisp blocky pixels, low-resolution sprite aesthetics, simple symmetrical front-facing pose, no text, no shadow, no environment, no extra characters, isolated on white. Style should look like a polished {argument name="game style" default="retro RPG collectible monster sprite"}, cute, vibrant, and ready for use as a game asset.
改编自 바스 发布、YouMind-OpenLab/awesome-gpt-image-2 收录的提示词,许可证 CC BY 4.0,本站已翻译并改写(修改内容见 changes);示例图来自同一条目。

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