示例圖來源:@today_senrihin · CC BY 4.0
心得與說明
怎麼填變量:先上載一張怪獸草圖,鉛筆稿、馬克筆稿都可以,輪廓和關鍵特徵畫清楚就行;[怪獸草圖] 這幾個字可以改成"機器人草圖""小恐龍線稿"來對應你的圖。[半透明翠綠色亮面軟膠] 是材質和顏色,可換"奶白色夜光軟膠""透明橙色果凍膠""啞光粉色搪膠";[珍珠白] 是爪子、牙齒和肚皮的點綴色;[淺灰色] 是背景;只要兩個視角時把 [3:1] 改成 2:1 並刪掉第三格。"造型"一段列的身體部件是照示例裏的怪獸寫的,換成你草圖裏實際有的特徵。
示例圖是三張並排的淺灰底產品照:一隻通體翠綠、半透明帶珠光的軟膠小怪獸,頭頂一對彎角,臉上一排黑亮的小眼睛,背後有小翅膀,身體兩側各兩條短手,肚皮分節泛白,粗腿加一條上翹的尾巴;三格依次是正面、朝左的側面和朝右的側面。
常見問題:
- 造型跟草圖差太多:加"不要新增或刪除任何肢體,角和眼睛的數量按草圖來"。
- 看起來像 CG 而不像實物:加"表面有細微的合模線和軟膠特有的油亮反光"。
- 三格大小不一:把"同樣的大小、腳底在同一水平線"在結尾再寫一遍。
適合:潮玩和軟膠玩具打樣前的預覽、給 3D 建模師的轉面參考、眾籌頁的概念圖;它只是效果圖,開模尺寸仍要另出工程圖。
英文原版
text
Using REFERENCE_0 as the creature design base, turn the rough sketch into a polished collectible toy/garage-kit render. Preserve the monster’s core silhouette and features from the sketch, but convert it into a glossy translucent green vinyl figure with soft sculpted details, rounded toy-like proportions, pearly off-white claws/teeth/belly highlights, and black-and-white glossy eyes.
Create a clean product turnaround sheet with exactly 3 vertical panels separated by white gutters: 1) front view, 2) left side profile, 3) right side / rear three-quarter profile. Keep the figure standing upright in the same general pose, with the horns, many eyes, small wings, multiple arms, segmented belly, chunky legs, tail, claws, bumps, scales, and kaiju-toy texture translated into a finished 3D sculpt.
Style: {argument name="toy material" default="translucent emerald green glossy vinyl"}, studio product photography, soft even lighting, subtle shadows, neutral light gray background, high detail, playful Japanese sofubi monster aesthetic. Do not include text, logos, hands, tools, or sketch lines. The final image should look like rendered photos of a physical prototype ready for 3D modeling or sculpting reference.
改編自 @today_senrihin 發佈、YouMind-OpenLab/awesome-gpt-image-2 收錄的提示詞,許可證 CC BY 4.0,本站已翻譯並改寫(修改內容見 changes);示例圖來自同一條目。
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