示例圖來源:@hmst_yyyy · CC BY 4.0

心得與說明

怎麼填變量:遊戲名建議 3~6 個字;副標題一句話,12 個字以內;三個按鈕的文字可以改成"開始遊戲 / 讀取存檔 / 設定"。想換題材,把背景那一段整體替換,例如"黃昏的廢棄車站,鐵軌延伸到遠處",同時把配色改成對應的色調,其餘版式保持不變。

示例圖是日文版:近乎全黑的雨夜庭園,左邊木屋的圓窗亮着暖光,前景兩側是淡紫色繡球花;正中是金色大字"紫陽花連鎖"和一行小副標題,下面三條深紫色按鈕,最上面一條稍亮;整個畫面套着一圈細金線邊框。

常見問題:

  • 按鈕數量不對或多出圖標:保留"恰好 3 個按鈕""不要現代圖標"兩句,並把它們放到提示詞靠前的位置。
  • 背景太亮搶了標題:加"背景整體壓暗到只剩輪廓,標題區域最亮"。
  • 中文標題變成黑體:寫明"宋體 / 明朝體襯線字,金色金屬質感"。

適合:獨立遊戲 / 視覺小說標題介面概念稿、遊戲提案 PPT、劇本殺主視覺。它是一張效果圖,實際介面仍需切圖和開發。

英文原版

text
Goal: Create a moody Japanese visual-novel title screen for a dark fantasy strategy game named {argument name="game title" default="紫陽花連鎖"}.

Canvas: 4:3 landscape game menu screen, approximately 920×768, with a dark cinematic vignette and refined antique framing.

Background: A rainy midnight Japanese garden scene. Show heavy diagonal rain streaks over a shadowy stone path and wet reflective ground. On the left, place a traditional wooden building with a warm glowing round window; on the right, a dark pagoda-like pavilion with faint warm window lights. Add silhouettes of trees, fences, shrubs, lantern-like structures, and clusters of pale purple hydrangeas in the lower left and lower right foreground. Keep the scenery atmospheric, low-contrast, and mostly obscured by darkness and mist.

Layout: Center the title area in the upper-middle of the screen. Above the title, add a thin gold horizontal divider line split by a small circular emblem containing a simple four-point sparkle/star. Use elegant metallic gold typography for the large Japanese title. Beneath it, add the small subtitle text {argument name="subtitle text" default="六つの領域を、花で突破せよ。"}. Below the subtitle, place exactly 3 horizontal menu buttons stacked vertically and centered.

Menu buttons: Use exactly 3 rectangular dark purple buttons with thin gold borders, subtle inner glow, and small gold diamond ornaments near both left and right edges. The visible button labels, from top to bottom, must be: {argument name="first button label" default="対戦を始める"}, {argument name="second button label" default="遊び方"}, {argument name="third button label" default="設定"}. The first button should be slightly lighter/brighter purple than the other two, as if selected.

Frame and style: Add a thin double-line gold border around the entire screen with small decorative corner breaks and short accent line segments near the corners. Use a refined Japanese gothic aesthetic, muted indigo/black/purple palette, antique gold UI accents, painterly background art, and crisp game UI typography. Avoid modern icons, extra buttons, logos, watermarks, or characters.
改編自 @hmst_yyyy 發佈、YouMind-OpenLab/awesome-gpt-image-2 收錄的提示詞,許可證 CC BY 4.0,本站已翻譯並改寫(修改內容見 changes);示例圖來自同一條目。

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