示例图来源:Dry Seven · CC BY 4.0

心得与说明

怎么填变量:按"身份 → 肤色 → 发型 → 标志性配饰 → 上衣 → 下装 → 鞋 → 背负物"顺序填,每项写颜色 + 款式,信息越完整,四个视图越一致。装备拆解挑 1–2 件最有特色的。

常见问题:

  • 视图之间衣服颜色变了:把关键颜色在"角色锁定"里再重复一遍。
  • 侧面 / 背面画成了另一个姿势:保留"从左到右严格排列",并说明"前三个视图都是自然站立"。
  • 想要日系 / 美漫风:把"概念设计厚涂"换成"日系赛璐璐上色"或"美式漫画线稿"。

提醒:只用于原创角色;不要用来复刻已有动漫 / 游戏角色。

英文原版

text
Create a professional game/animation character sheet. Original adult female high-altitude ruin explorer: warm brown skin tone, short messy silver-gray hair, transparent cyan-green goggles, old orange technical jacket, dark gray cargo pants, off-white heavy boots, cyan-green cylindrical breathing backpack.

Character Lock: All views must maintain completely identical facial structure, hairstyle, body proportions, clothing cuts, backpack structure, colors, and wear positions; do not redesign the character.

Strictly arranged from left to right: Full body front -> 90-degree side -> Full body back -> 3/4 action view; The right side independently displays equipment breakdown of goggles and breathing backpack. All characters maintain the same scale, feet on the same horizontal line, no occlusion between each other.

Off-white character design paper background, precise ink lines + restrained concept design thick painting, able to clearly see fabric seams, buckles, metal wear, and equipment connection methods; uniform soft light, no dramatic depth of field. No text, no logos, no watermarks, do not add extra characters or duplicate equipment.
改编自 Dry Seven 发布、YouMind-OpenLab/awesome-gpt-image-2 收录的提示词,许可证 CC BY 4.0,本站已翻译并改写(修改内容见 changes);示例图来自同一条目。

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